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Tuesday, March 11, 2008

Ways To Save Money Grocery Shopping

Grocery shopping bills can really add up! Most people tend to wait until they get to the store to see what they need on a shopping trip, but that can add up to a whole bunch of overspending at the grocery store. In this article, we'll offer up some tips on how to save money when taking your trip to the grocery store.

- Before you leave the house to hit the supermarket, it can be a good idea to check your pantry and do a quick inventory so that you can see exactly what you need. Plus, if you have some odd ingredient hanging out in the cupboard, you can buy something to go with it when you go to the grocery store.

- Check weekly supermarket ads to see exactly what's on sale. Combine that knowledge with what you've already got in your cupboard, and you should be able to come up with some recipes for the week that incorporate what you already have and what's on sale.

- When you see something for sale that you already have, but you often buy, buy it anyway. When you buy things that you would buy anyway on sale, you're saving yourself plenty of cash in the future.

- Do your best to avoid making small purchases at places such as convenience stores. These smaller stores usually charge a premium when it comes to their grocery goods, and you can save a few dollars a week by just making one big trip to the supermarket.

- When you make a grocery list, stick to it. Do your best to avoid impulse buys, since they are usually unnecessary and costly.

- Red meat can be very expensive. If you're looking for ways to get your protein intake without spending a whole lot of cash, it may be your best bet to avoid red meat, opting for poultry, tuna, peanut butter, and eggs instead.

- When buying poultry, opt for whole chickens as opposed to breast meat. They are a much more cost-effective way of getting chicken.

- When you see something advertised as a sale, be sure that it is actually a good deal. Compare the product to similar products in the area to determine whether or not you'll be saving cash by buying the deal item.

Following these tips can save you a lot of money when it comes to your supermarket trips. Since the cost of foods can really add up, you may find yourself with some spare pocket money if you are a prudent and informed shopper.

Jonathon Hardcastle writes articles for http://lookwhosshoppingnow.com/ - In addition, Jonathon also writes articles for http://universeoftoys.com/ and http://iclothingcenter.com/

Make Money Making Movies...

We are not going to kid you. Making money making movies is hard work and it doesn't come easy. This is the real deal: if you want to make a living from movies if not to be rich, you have to think business. Think about what the audience wants to see. It is NOT about what you want. This website provides a bunch of helpful articles to help you on your way of becoming a successful moviemaker.

Most feature films are produced either by the major Hollywood studios or by hundreds of U.S. and foreign independent production companies. The independents range from major companies just below the rank of the well-financed, all-purpose studios, to medium and small continuing companies, to firms that go bankrupt after just one production.

Since the introduction of DV technology, the means of production have become more independent; called independent filmmaking. Filmmakers can conceivably shoot and edit a movie, create and edit the sound and music, and mix the final cut on a home computer. However, while the means of production may be independent, financing, distribution, and marketing remain difficult to accomplish outside the traditional system.

Most independent filmmakers rely on film festivals to get their films noticed and sold for distribution. However, the Internet has allowed for relatively inexpensive distribution of independent films; many filmmakers post their films online for critique and recognition. Although there is little profitability in this, a filmmaker can still gain exposure via the web.

The filmmaking production cycle consists of five main stages: 1-Development, 2- Preproduction, 3-Production, 4-Post-production, 5-Distribution.

Technologies such as DVD, FireWire connections and professional-level non-linear editing system software make movie making relatively inexpensive.

Popular software (including commercial, consumer level and open source) includes: Avid Xpress Pro, Cinelerra, Kino, Adobe Premiere Pro, Final Cut Pro and Final Cut Express, iMovie, Sony Vegas,

Popular digital camcorders, mostly semi-professional equipment with 3-CCD technology, include: Canon, GL2 XL-1s, XL-2, Panasonic AG-DVX100/AG-DVX100A/AG-DVX100B , Panasonic AG-HVX200, Sony VX-1000/2000/2100, Sony PD-150/170. Most of these camcorders cost between US$2,000 - $5,000 in 2003, with costs continuing to decline as features are added, and models depreciate.

Additionally, open source software holds the potential for increasing high-level editing capabilities being available for also increasingly lower prices, both free and paid software. I would recommend to take a look at this website http://www.internetvideomag.com/index.htm.

Posting videos for profit is a great way to make a lot of money from your own movies. Look at these sites: -eefoof.com - Make It. Post It. Profit., -Podtrac Podcaster Home, -Revver, -VideoEgg:,

Other High Traffic Sites are: -Google Video, -MetaCafe Funny Videos & Movies, -YouTube Broadcast Yourself.

Here are some more Video Sites: -blip.tv (beta), -Bolt: Watch Videos, Share Photos, and Upload Music to your Online Profile, -Buzz Net, -ClipShack, -Dailymotion Share Your Videos, -DropShots Free Video Hosting & Photo Sharing. Upload Video Now!, -Jumpcut [Make Amazing Movies Online], -motionbox: Videos, -Video Bomb - Most Bombed All-Time, -Watch, Share, Create - Grouper Video, -Welcome to eyespot, -Welcome to vSocial - The Video Clip Sharing Community.

ARTICLE BY filmanchor.com. © 21/08/2006 This article is available for reprint in your ezine, website or ebook. You MUST agree not to make any changes to the article and the RESOURCE BOX MUST be included. info@filmanchor.com Article Source: http://www.filmanchor.com/

Film Anchor is an online resource for media makers. Here we can exchange information helpful to the production and distribution of projects. The site includes articles, FAQs, a dynamic database of links to other sites and film and video related files.

A Short History on Sudoku

Now being hailed as the Rubiks Cube for the 21st Century, Sudoku has become the fastest growing puzzle game throughout the world. Sudoku which in some cases be spelt as Su Doku and is pronounced as Soo Doe Koo is an abbreviation of the Japanese phrase suuji wa dokushin ni kagiru meaning the digits must remain single. Although many people believe it to be of Japanese origin, it isnt. The only thing truly Japanese about it is the name.

In Japan there is a Publishing House called Nikoli who publish the countries leading puzzle publication Monthly Nikolist and it was members of the staff that noticed there was an interesting number puzzle game called The Number Place being published in the American version of their puzzle magazine called Dell Puzzle Magazines. So in April 1984 Sudoku as it is known in Japan and across the world made its debut in the Monthly Nikolist, although it was originally known as Suunji wa dokushin ni kagiru by Kaji Maki the president of the company at the time. Although the maiden issue of Sudoku enjoyed some modest success, its success is really down to the fact that the Japanese people are puzzle crazy.

It was only after a couple of significant changes had happened which resulted in the puzzles popularity taking off. Firstly the name was changed to Sudoku (which is a lot easier to remember) then Nikoli Publishing House introduced 2 new rules for the game in 1986. These were that the numbers were to be arranged symmetrically and the given numbers could not exceed 30. Today you will find that there are at least 5 publishing companies now producing a monthly magazine which is solely devoted to this game in Japan. As for the name Sudoku it is rather a brand name instead of being a generic one and it has been legally registered by the Nikoli Company in Japan. Because of this any other company producing versions of this game must provide their own names for their versions.

Other stories that are doing the rounds concerning who created Sudoku are various; one being that it was created by a team of puzzle creators in New York. Then the other story also doing the rounds is that a retired architect and puzzle enthusiast by the Howard Gerns invented the game. Yet although these stories conflict because they credit its invention by different people, they do in fact agree on two points.

Firstly that Sudoku was first published in 1979 by Dell Puzzle Magazines with the title The Number Place.

Secondly that both Gerns and the puzzle creators from New York were inspired to produce their own versions by the game called Latin Square of Leonhard Euler. Leonhard Euler was a Swiss mathematician who presented a paper called De Quadratis Magicis at the St Petersburg Academy in 1776. He demonstrated that a magic square can be created by using 9, 16, 25 or 36 cells (blocks). However there were conditions that he imposed on the value of the number variables which brought about the creation of his magic square, this then evolved into Latin Squares on later papers that he presented.

But the versions of Gerns and team puzzlers games differed from Eulers in 2 ways. The first being that Eulers version does not have any regional restrictions and secondly that Euler did not create or intend to create a puzzle. But it was the fact that Gerns and the team from New York saw the potential of a hit puzzle being produced from Eulers work and thus proceeded to create what would be the grandfather version of modern day Sudoku.

In 1997 a retired judge based in Hong Kong called Wayne Gould happened to see a Sudoku puzzle in a Tokyo bookstore and he decided to produce a digital version of the puzzle, which he worked on from 1997 until 2003. Then in 2004 he found himself presenting this unknown puzzle to The Times newspaper in UK and within a few days of it appearing in The Times other newspapers had begun to print their own versions. In fact it became so popular that versions of it were soon to be found in Australia and New Zealand, and by 2005 it had become known as the fastest growing puzzle game throughout the world. Soon after American Newspapers were hearing about this fast growing puzzle and by April 2005 the New York Post was publishing it own version of the game also. Which is quite strange really as it originated from New York some 20 years previously?

Because it is a number puzzle and therefore does not require the use of any letters from any particular language, there is no language barrier. The game is now published in many different publications around the world from magazines to newspapers to books solely dedicated to this highly popular puzzle. You will even find websites that now offer digital versions of the game for either a fee or for free and this will certainly guarantee the games continued success in the future. It also makes it more accessible to the younger population. The race is even on for companies to create a Sudoku puzzle which is specifically designed for mobile phone users.

Sudoku is a logic puzzle which challenges old and young alike and in studies carried out it has been found that those who play Sudoku regularly have increased mental skills.

Allison Thompson a work from home mum who has become fascinated by the popularity of the Japanese Number Puzzle Sudoku and has set up a site dedicated to it. If you would like to learn more then please visit http://www.sudoku.oneohtwo.info.